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R3D SDK


release history

Version 7.3.1

|

40.8 MB

Release Date:

5/14/2020

Release Notes

R3D SDK Release Notes v7.3.1 – May 14, 2020

Changes for 7.3.1:
  • Fixed: rare potential crash with Komodo clips
  • Fixed: GPU decode (CUDA & Metal) artifact with Komodo clips
Changes for 7.3.0:
  • Added Metal accelerated decompression
  • Added Metal MTLTexture output
  • Added Metal client-side memory management
  • Added Metal batch processing
  • Added Metal callback to be notified when job completes
  • Added RmdSidecarPresent() API
  • Renamed all Creative LUT API's to 3D LUT. Please update your UI
  • Added ImageProcessingSettings::CdlEnabled. Please add to your UI
  • Added new metadata definitions
  • Fixed: Metal was not applying FlashingPixelAdjustment setting for Legacy decodes
  • Fixed: Metal memory leaks by switching to ARC (Automatic Reference Counting)
  • Fixed: CPU low resolution decodes could produce corrupt output
  • Fixed: CPU DEB & ChromaNoiseReduction issues
  • Fixed: RMD_CAMERA_MODEL_ID metadata was not set for newer camera models
  • See readme.txt in the download for the full release notes

Copyright © 2004-2020 RED.COM, LLC. All rights reserved.

Version 7.2.1

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41.7 MB

Release Date:

2/12/2020

Release Notes

R3D SDK Release Notes v7.2.1 – Feb 12, 2020

What’s New in this Build

  • Support for Komodo camera firmware changes
  • Re-introduced support for Visual Studio 2010
  • Fixed: CPU full & half demosaic outputs had corrupt right border

What’s New in v7.2.0

  • Linux builds are again compatible with older GLIBC versions
  • Fixed: CPU IPP2 DECODE_HALF_RES_PREMIUM decode artifacts
  • Fixed: AsyncDecoder wouldn't always use Rocket-X
  • Fixed: OpenCL and Metal output with Rocket-X could be corrupt
  • Fixed: Nvidia Kepler cards could cause crashes
  • Fixed: GPU PixelType_HalfFloat_RGB_ACES_Int output was broken
  • Fixed: CUDA OLPFCompensation output could be corrupt
  • Fixed: R3DDecoder bugs

Known Issues

  • When using CUDA GPU decode on some older cards with limited memory, you may experience CUDA error 77 (Illegal Access) if the decoder is unable to allocate memory on the device. This will be fixed in the next release to return the memory allocation failure condition from processAsync()

Copyright © 2004-2020 RED.COM, LLC. All rights reserved.

Version 7.1.0

|

34.1 MB

Release Date:

4/23/2019

Release Notes

R3D SDK Release Notes v7.1.0 – April 23, 2019

What’s New in this Build

  • Added CUDA accelerated decompression + image processing through new GPUDecoder class:
    • -Supported for CUDA on Windows or Linux
    • -Use with REDCuda class, R3DDecoder class not yet supported
    • -RED ONE clips not supported, see GpuDecoder::DecodeSupportedForClip() API
    • -Requires at least 3 GB of GPU VRAM
  • Added Metal accelerated image processing through new REDMetal class:
    • -Use with AsyncDecoder class. Cannot be used with GpuDecoder class
    • -R3DDecoder class not yet supported
  • Added IPP2 only ChromaNoiseReduction control to replace Legacy only DEB control
  • Added FlashingPixelAdjustment debayer control
  • Added Visual Studio 2017 builds
  • Added Linux C++11 builds
  • Added RMD_CLIP_UUID metadata (string version of Clip::Uuid)
  • Added RMD_FRAME_TIMESTAMP per-frame metadata
  • Removed Visual Studio 2008 and 2010 builds
  • Renamed Mac & Linux static libraries to better indicate the differences
  • Fixed: R3D trim could produce corrupt output
  • Fixed: Gemini 5K S35 sensor had incorrect metadata value 9, changed to 13
  • Fixed: macOS app store incompatibility

Copyright © 2004-2019 RED.COM, LLC. All rights reserved.

Version 7.0.8

|

37.7 MB

Release Date:

7/20/2018

Release Notes

R3D SDK Release Notes v7.0.8 – July 20, 2018

What’s New in this Build

  • Fixed: REDWideGamutRGB output incorrectly had gamut mapping applied in the standard (Full_Graded) IPP2 image processing pipeline.
  • Fixed: HLG rendering artifacts.
  • Fixed: OpenCL memory leak.
  • Fixed: Missing audio for incomplete DSMC clips.
  • Fixed: Crash when calling CreateOrUpdateRmd() with a Creative LUT set.
  • Fixed: Regression issue in high frequency handling in IPP2 demosaic or when DEB is enabled in Legacy mode.

Copyright © 2004-2018 RED.COM, LLC. All rights reserved.

Version 6.3.0

|

25.1 MB

Release Date:

8/11/2017

Release Notes

R3D SDK Release Notes v6.3.0 – August 11, 2017

What’s New in this Build

  • Added support for Helium 8K S35 Monochrome sensor.
  • Added multi Rocket-X (round-robin) decode support to the AsyncDecoder
    when decoding Helium clips.
  • Added RMD_SENSOR_SENSITIVITY_ID/NAME metadata.
  • Added RMD_FRAME_ABSOLUTE/EDGE_TIMECODE per-frame metadata.

What’s Fixed in this Build

  • Fixed: Certain colorspace or gamma options set in camera may not be auto
    set in post.

Copyright © 2004-2017 RED.COM, LLC. All rights reserved.