Back to All Downloads

REDCINE-X PRO (WINDOWS)


release history

Version 52.0.49422

|

159.7 MB

Release Date:

5/14/2020

Release Notes

REDCINE-X Professional Build v52.0.49422 – Windows (64-Bit) Build

System Requirements

  • 64-bit Windows Vista to Windows 10 (version 1809)
  • 1GB hard drive space
  • 8GB RAM (recommended)
  • 2GB GPU Video RAM (when using GPU acceleration)
  • Windows 4GB GPU Video RAM (when using GPU R3D decompression)

Before upgrading, go to the Release History page and review the release notes for information on compatibility and roll back restrictions.

CHANGES IN THISBUILD

  • Added: Ability to create AP0 Color Space Creative Luts.
  • Added: IPP2 Image : Noise Reduction [M]eta and [D]efault buttons.
  • Added: REDline CDL output file name can now be specified. If not specified it use the clip's output file name root.
  • Added: REDline and REDCINE-X PRO now include the clip's UUID in their metadata display.
  • Added: REDline metadata now includes the original file name.
  • Added: Playback Device checkbox to the System Preferences tab, to optimize CUDA playback for a specific CUDA card.
  • Added: Bypass IPP2 Output Transform.
  • Added: CDL Enable.
  • Fixed: Slower playback with multiple CUDA GPUs decoding than with one.
  • Fixed: Playback isn't as smooth as it should be when the system can't keep up with the requested frame rate.
  • Fixed: Occasional issues displaying the first frame when multiple GPUs are in use.
  • Fixed: Moving any of the middle User Curve points to either edge resets all the curve points.
  • Fixed: Using the back arrow to scrub backwards in the timeline yields unexpected results.
  • Fixed: Viewer will occasionally jump to the wrong frame when some settings are changed.
  • Fixed: REDline image artifacts.
  • Fixed: RED Player has issues playing some clips.
  • Fixed: LL indicator not displaying.
  • Fixed: Look Preset issues with Creative 3D LUT setting
  • Fixed: Curve adjustments not being applied in legacy mode.
  • Fixed: Exporting an occasional black horizontal line at top of image.
  • Fixed: Problems switching export between Fully Graded and Primary Raw.
  • Fixed: NVidia Series M & K cards don't work.
  • Fixed: Post : Image : Effects image corruption issues.
  • Fixed: Project Clip's Frame Rate Selection dialog box doesn't indicate if 71.928 and 72 FPS are selected.
  • Fixed: Some controls on Tangent controllers are not working.
  • Fixed: Excessive logging when trimming.
  • Fixed: Rocket-X not used with IPP2 and GPU enabled.
  • Fixed: IPP2 Image : Primary [M]eta and [D]efault buttons don't work.
Known Issues
  • Scaled exporting to OpenEXR, with the CUDA GPU image processing, can result in corrupted images. This will be fixed in a patch release.


To take advantage of Windows R3D decompression on NVIDIA CUDA GPUs, ensure that the latest NVIDIA driver is installed via a clean installation to ensure all residual NVIDIA drivers are removed.
If performance issues are observed with a multiple NVIDIA CUDA GPU configurations, please ensure that a clean installation of the latest NVIDIA CUDA driver has been performed.

Copyright © 2004-2020 RED.COM, LLC. All rights reserved.

Version 51.0.47074

|

155 MB

Release Date:

4/23/2019

Release Notes

REDCINE-X Professional Build v51.0.47074 – Windows (64-Bit) Build

System Requirements

  • 64-bit Windows Vista to Windows 10 (version 1809)
  • 1GB hard drive space
  • 8GB RAM (recommended)
  • 2GB GPU Video RAM (when using GPU acceleration)
  • Windows 4GB GPU Video RAM (when using GPU R3D decompression)

Before upgrading, go to the Release History page and review the release notes for information on compatibility and roll back restrictions.

CHANGES IN THISBUILD

  • Added: Windows accelerated R3D decompression on supported NVIDIA CUDA GPUs
  • Added: Chroma Noise Reduction in IPP2 (On/Off)
  • Added: Flashing Pixels (Off, Mild, Medium, Strong)
  • Added: Image: Noise Reduction Panel
    • NOTE: Image Noise Reduction features are only available in Full Debayer for the Viewer Window and in Full and Half Premium Debayer for Export
    • NOTE: To add/remove panels, right-click in a panel and select a panel from the drop-down menu.
  • Added: New half resolution premium debayering in IPP2
  • Added: HDR support for select AJA and Blackmagic Design devices
  • Added: Viewer Window IPP2 / Primary Development Only view toggle
  • Added: REDline CDL export
  • Added: REDline Primary Development Only export
  • Added: Monitor Out preferences page
  • Added: Left and Right frame cropping
  • Added: Startup splash screen
  • Enhanced: Cleaned up the default REDCINE-X Pro Home Page
  • Enhanced: ProRes 4444 XQ no longer restricted to just log output
  • Enhanced: ProRes encoder now sets Rec.2020 and HDR-2084 metadata
  • Enhanced: Creative 3D LUT ALT-key Preview mode lock
  • Fixed: RMD file Creative 3D LUT fixes
  • Fixed: Marker loading issues


To take advantage of Windows R3D decompression on NVIDIA CUDA GPUs, ensure that the latest NVIDIA driver is installed via a clean installation to ensure all residual NVIDIA drivers are removed.
If performance issues are observed with a multiple NVIDIA CUDA GPU configurations, please ensure that a clean installation of the latest NVIDIA CUDA driver has been performed.

Copyright © 2004-2019 RED.COM, LLC. All rights reserved.


Download Release Notes

Version 50.5.0

|

154 MB

Release Date:

7/20/2018

Release Notes

REDCINE-X Professional Build 50.5 Release – Windows (64-bit) Build

System Requirements

  • 64-bit Windows Vista or later
  • 1GB hard drive space
  • 8GB RAM (recommended)
  • 2GB GPU Video RAM (when using GPU acceleration)

CHANGES IN THISBUILD

  • Fixed: REDWideGamutRGB output incorrectly had gamut mapping applied in the standard (Full_Graded) IPP2 image processing pipeline.
  • Fixed: Corrupt thumbnail image if the Poster Frame was out of range.
  • Fixed: Issue created in v50.4 that stopped Creative 3D LUTs from being saved to Projects and Look Presets.

Note: REDROCKET-X support requires driver 2.1.31.0 and firmware 1.4.1.16 or higher.
Note: NVIDIA Cuda acceleration requires compute capability 2.0 or higher capable GPU on Mac with the latest NVIDIA Cuda Driver.
Note: NVIDIA/AMD OpenCL acceleration requires OpenCL 1.1 or higher capable GPU.

Copyright © 2004-2018 RED.COM, LLC. All rights reserved.

Version 50.4.0

|

154 MB

Release Date:

7/3/2018

Release Notes

REDCINE-X Professional Build 50.4 Release – Windows (64-bit) Build

System Requirements

  • 64-bit Windows Vista or later
  • 1GB hard drive space
  • 8GB RAM (recommended)
  • 2GB GPU Video RAM (when using GPU acceleration)

CHANGES IN THISBUILD

  • Added: Shift Arrow support for Sliders.
  • Added: Save the Creative 3D LUT sidecar when creating a R3D snapshot.
  • Fixed: OpenCL memory problems.
  • Fixed: Regression issue in high frequency handling in IPP2 demosaic or when DEB is enabled in Legacy mode.
  • Fixed: Scopes pixel value location.
  • Fixed: Export Preset’s Image Pipeline settings not sticking.
  • Fixed: HLG rendering artifacts.
  • Fixed: Missing audio for incomplete DSMC clips.

Note: REDROCKET-X support requires driver 2.1.31.0 and firmware 1.4.1.16 or higher.
Note: NVIDIA Cuda acceleration requires compute capability 2.0 or higher capable GPU on Mac with the latest NVIDIA Cuda Driver.
Note: NVIDIA/AMD OpenCL acceleration requires OpenCL 1.1 or higher capable GPU.

Copyright © 2004-2018 RED.COM, LLC. All rights reserved.

Version 42.0.0

|

137.1 MB

Release Date:

10/11/2016

Release Notes

REDCINE-X Professional Build 42 Release – Windows (64-bit) Build

System Requirements

  • Mac OS X 10.7 or later
  • 64-bit Windows Vista or later
  • 1GB hard drive space
  • 8GB RAM (recommended)
  • 1GB GPU Video RAM (when using GPU acceleration)

CHANGES IN THISBUILD
Added: HELIUM 8K accelerated decoding with REDROCKET-X + GPU (high-end GPU recommended).
Added: Log3G10 and REDWideGamutRGB gamma and color space options (available when Advanced Controls are enabled).
Fixed: Possible decode issues for HELIUM sensor clips.
Fixed: Waveform Mode menu is no longer disabled on app load.
Fixed: Issue applying 3D LUTs in REDLINE.

Note: REDROCKET support requires driver 2.1.23.0 and firmware 1.1.18.0 or higher.
Note: REDROCKET-X support requires driver 2.1.31.0 and firmware 1.4.1.16 or higher.
Note: NVIDIA Cuda acceleration requires compute capability 2.0 or higher capable GPU on Mac with the latest NVIDIA Cuda Driver.
Note: NVIDIA/AMD OpenCL acceleration requires OpenCL 1.1 or higher capable GPU.

Copyright © 2004-2017 RED.COM, LLC. All rights reserved.